Updated: 05/09/2024
Online piracy has been growing throughout the world for years now. Nearly a quarter of the global Internet bandwidth is used for online piracy. Often considered a victimless crime by the 'pirates', online piracy results in billions of dollars in lost revenue. Besides artists, creators, publishers, and distributors, it hurts the entire media industry. Every year 230,000 to 560,000 jobs are lost in the United States due to online video piracy.
Despite efforts to curtail piracy, it has penetrated every digital media format from television and movies to music, software, video games, and even books. More than 141 billion visits were made to piracy websites in 2023-2024. The United States, Russia, and China contribute the highest number of visits to piracy websites.
Videos (films and TV shows) are the most pirated content on the internet making up more than 66% of all pirated content. According to estimates, the United States loses $29.2 billion in revenue every year due to online video piracy. The latest piracy reports indicate that global film piracy increased by 33% during the COVID-19 lockdown.
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Online piracy involves the replication, distribution or utilization of copyrighted material without consent from the rights holder. The illicit sharing of content like music, movies, software and games occurs through mediums such as peer to peer networks, torrent websites and unauthorized streaming platforms. With the internets proliferation in years online piracy has surged dramatically as individuals find it easier to access and share copyrighted materials unlawfully.
Check out the latest online piracy facts and statistics as well as examples of the most pirated content in the infographic below.
Infographic by- GO-Globe Web Design
Online piracy manifests in forms that present challenges:
Pirated software, which involves the copying and distribution of software without a license from the copyright owner is widespread online. It is often shared through websites, torrent networks or physical media. While the temptation of software may be strong using pirated software carries risks.
Pirated software reaches an audience through means:
Torrent Sites: Sharing pirated software through torrent sites via peer, to peer networks is one of the most common methods used.
Cracked Software: Hackers frequently crack software by eliminating or bypassing the security features like license keys or activation codes. These altered versions are then shared online enabling users to install and utilize the software without making any payments.
Illicit Websites: Numerous websites provide pirated software, for download often masquerading as platforms. Some of these sites might also include software or other harmful applications along with the desired programs.
Physical Distribution: In instances pirated software is circulated through mediums such as CDs or USB drives particularly in regions where internet availability is limited.
Although the prospect of acquiring software without cost may be tempting the risks linked with using pirated versions far surpass any gains;
Software developers who follow the rules regularly release updates to fix bugs enhance performance and address security issues. On the hand pirated software misses out on these updates making users vulnerable, to security risks and unable to access features.
Pirated software may not work properly due to alterations made during the cracking process. This could lead to crashes, data loss and other performance issues that disrupt your workflow.
Using pirated software goes against the law and ethical standards. It not violates copyrights. Also prevents developers and companies from earning the revenue needed for software innovation. Supporting software development is crucial for fostering inventive products in the industry.
Online piracy significantly impacts the software sector. The widespread use of pirated software results in social repercussions:
Online piracy causes billions of dollars in revenue losses for software companies annually. These financial setbacks can have reaching effects on the industry such as reduced investment, in research and development staff layoffs and increased prices of software to compensate for the losses.
The financial ramifications of piracy extend beyond companies to their employees.
Job cuts in the software sector often occur as a consequence of decreased earnings stemming from piracy. This not impacts developers and engineers. Also individuals, in support, sales and administrative positions.
Piracy undermines the motivation for advancements. Software firms rely on revenue generated by their products to support research and development efforts. When this revenue is reduced by piracy companies may be less inclined or financially able to invest in technologies and features ultimately impeding innovation.
To offset the setbacks caused by piracy software companies might hike up the prices of their products. This could lead to legitimate software becoming pricier for consumers setting off a cycle where elevated prices push individuals towards seeking out pirated alternatives.
Recognizing the impact of piracy, on the software sector various strategies have been put in place to tackle this issue. These initiatives encompass both solutions and legal measures;
Digital Rights Management (DRM) is a technology employed by software developers to safeguard their products against use and distribution. DRM may involve encryption license keys and other methods aimed at preventing the copying or sharing of software.
While DRM can sometimes work it's not completely foolproof. Determined pirates might still find ways to get around these protections.
Software companies and industry groups often take steps, against individuals or groups involved in distributing or using pirated software. These actions can lead to fines, lawsuits and even criminal charges. Governments worldwide have also enforced laws and penalties to discourage piracy.
Increasing awareness about the risks and repercussions of piracy is crucial in tackling the problem. Many organizations and businesses conduct campaigns to educate the public on the dangers of using pirated software and the advantages of supporting software development.
One effective approach to reducing piracy is providing easily accessible alternatives to pirated software. Subscription based models, freemium software and discounts for students and low income users can make legitimate software more attractive. Diminish the demand, for pirated versions.
Numerous software companies and organizations urge users to report instances of piracy. By identifying and shutting down distribution channels they can safeguard their products. Decrease the prevalence of pirated software.
Streaming sites: 57%
Direct download portals: 27%
Torrent sites: 12%
Stream rippers: 4%
The sheer volume of online piracy is staggering. Estimates suggest there are over 130 billion visits to piracy websites annually . This activity isn't evenly distributed. North America, Europe, and Asia contribute the highest number of visits, highlighting the global nature of the issue.
Movies and TV shows reign supreme in the piracy world, accounting for over two-thirds of all pirated content . Music downloads, though seemingly declining with the rise of streaming, remain a significant concern. Software, ebooks, and video games also contribute to the piracy landscape.
Younger demographics, particularly Gen Z and Millennials, are more likely to engage in online piracy . This can be attributed to factors like limited disposable income and a desire for the latest content. Additionally, piracy rates tend to be higher in regions with limited access to legal content, showcasing the digital divide's role in this issue.
Piracy by Region | %age |
Europe | 45.72% |
Asia | 16.52% |
North America | 13.48% |
South America | 12.27% |
Africa | 6.97% |
Oceania | 1.88% |
Other | 3.16% |
Top 10 Countries for Online Piracy | |
Countries | Visits to Piracy Sites |
US | 12.5 billion |
Russia | 8.3 billion |
China | 6.9 billion |
India | 5.6 billion |
Brazil | 5.4 billion |
Ukraine | 4.3 billion |
France | 4.3 billion |
Turkey | 3.9 billion |
Vietnam | 3.6 billion |
UK | 3.4 billion |
TV shows: 49.4%
Movies: 17.1%
Music: 16.0%
Publishing (books): 11.2%
Software: 6.2%
Title | Downloads |
Avengers: Infinity War | 5.29 million |
Captain Marvel | 4.09 million |
Aquaman | 3.85 million |
Shazam! | 3.66 million |
Ant-Man and the Wasp | 3.49 million |
Deadpool 2 | 3.49 million |
Thor: Ragnarok | 3.39 million |
Justice League | 3.26 million |
Venom | 2.99 million |
Spider-Man: Homecoming | 2.98 million |
The Mandalorian | Vikings |
The Boys | Star Trek: Picard |
Westworld | Rick and Morty |
The Outsider | The Walking Dead |
The Flash | Arrow |
Game | Pirated Copies |
Pokémon Diamond and Pearl | 5.4 million |
Dissidia Final Fantasy | 5.4 million |
Phantasy Star Portable 2 | 4. 67 million |
Call of Duty: Black Ops | 4.2 million |
Call of Duty: Modern Warfare 2 | 4.1 million |
Battlefield: Bad Company 2 | 3.98 million |
Mafia 2 | 3.5 million |
Mass Effect 2 | 3.24 million |
Sims 3 | 3.2 million |
Starcraft 2 | 3.12 million |
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Windows OS (XP, 7, 10)
Microsoft Office
Internet Download Manager
WinRAR
Nero Burning ROM
All Antivirus (Avast, ESET, McAfee, Norton, Kaspersky, Bitdefender, etc.)
Adobe Photoshop (and other Adobe software)
FL Studio
Vegas Pro
AutoCAD
Music Artist | Illegal Downloads |
Ed Sheeran | 7.46 million |
Luis Fonsi | 6.29 million |
Ricky Martin | 4.29 million |
Charlie Puth | 4.07 million |
Bruno Mars | 3.61 million |
Taylor Swift | 2.39 million |
Arcade Fire | 1.93 million |
Shakira 1.85-million | 1.85 million |
Neil Young | 1.66 million |
Justin Timberlake | 1.64 million |
Global film piracy increased by 33% during COVID-19 lockdown.
Online piracy soared during the pandemic.
Country | Increase in Film Piracy | Increase in TV Piracy |
Italy | 66% | 41% |
India | 63% | 24% |
Spain | 50% | 18% |
Portugal | 47% | 28% |
Canada | 45% | 12% |
Germany | 36% | 12% |
UK | 43% | 30% |
US | 41% | 12% |
France | 41% | 13% |